Fundamentals of Computer Graphics: With Java, OpenGL, and Jogl
by David J. Eck
Publisher: Hobart and William Smith Colleges 2010
Number of pages: 137
These notes represent an attempt to develop a new computer graphics course at the advanced undergraduate level. The primary goal, as in any such course, is to cover the fundamental concepts of computer graphics, and the concentration is on graphics in three dimensions.
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3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D effects on a computer. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.
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